Prop
Dialog
Motion
CycleTo
Cycle
Object
SysWindow
Block
Narrator
Talker
IconItem
List
Script
Control
DIcon
DButton
Actor
Set
Smopper
DSelector
Forward
IconBar
Ego
Code
BorderWindow
Jump
Collection
PolyPath
View
MoveTo
DPath
SaveRestoreDialog
Region
Scaler
InventoryBase
EventHandler
Game
Feature
Track
Defined in Track.sc.
This Motion class lets you have an Actor follow another at a given (x, y, z) offset.
Inherited from Motion:
Defined in Track:
init
doit