Cycle (of Object
)¶
-
class
Cycle
¶ Defined in Cycle.sc.
The base class for all cyclers. Cyclers are responsible for changing the cel of a
Prop
orActor
over time, giving the illusion of animation.Example usage:
; Cycle the cels of myProp forward. (myProp setCycle: Forward)
Subclasses: MouthSync
, Smopper
, MoveCycle
, FlickerCycler
, Forward
, Blink
, RangeOscillate
, Oscillate
, RandCycle
, Reverse
, GradualCycler
, CycleTo
.