DialogEditor (of List)

class DialogEditor

Defined in DialogEdit.sc.

Invokes the in-game Dialog Editor. This can be considered debug functionality, and is not essential to the template game.

Example usage:

(DialogEditor:doit())

Properties

Inherited from List:

Property Description
elements  
size  
name  

Defined in DialogEditor:

Property Description
state  
curItem  
curMenu  

Methods

init()
doit()
dispose()
handleEvent(pEvent)
delItem()
exit()
writeFile(param1)
changeState(newState)