DialogEditor (of List)¶
-
class
DialogEditor¶ Defined in DialogEdit.sc.
Invokes the in-game Dialog Editor. This can be considered debug functionality, and is not essential to the template game.
Example usage:
(DialogEditor:doit())
Properties¶
Inherited from List:
| Property | Description |
|---|---|
| elements | |
| size | |
| name |
Defined in DialogEditor:
| Property | Description |
|---|---|
| state | |
| curItem | |
| curMenu |
Methods¶
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init()
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doit()
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dispose()
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handleEvent(pEvent)
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delItem()
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exit()
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writeFile(param1)
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changeState(newState)