DialogEditor (of List
)¶
-
class
DialogEditor
¶ Defined in DialogEdit.sc.
Invokes the in-game Dialog Editor. This can be considered debug functionality, and is not essential to the template game.
Example usage:
(DialogEditor:doit())
Properties¶
Inherited from List
:
Property | Description |
---|---|
elements | |
size | |
name |
Defined in DialogEditor:
Property | Description |
---|---|
state | |
curItem | |
curMenu |
Methods¶
-
init
()
-
doit
()
-
dispose
()
-
handleEvent
(pEvent)
-
delItem
()
-
exit
()
-
writeFile
(param1)
-
changeState
(newState)