Motion (of Object
)¶
-
class
Motion
¶ Defined in Cycle.sc.
Motion is the base class for movers: objects that are responsible for moving Actors around the screen.
Subclasses: Wander
, DPath
, MoveTo
, Approach
, Orbit
, Follow
, PolyPath
, Track
, Chase
, Jump
.
Properties¶
Inherited from Object
:
Property | Description |
---|---|
name |
Defined in Motion:
Property | Description |
---|---|
client | The Actor to which this is attached. |
caller | The object that will get cue()’d when the motion is complete. |
x | |
y | |
dx | Step size. |
dy | |
b-moveCnt | |
b-i1 | |
b-i2 | |
b-di | |
b-xAxis | Which axis is the motion along? |
b-incr | Bresenham adjustment. |
completed | |
xLast | |
yLast |