GameEgo (of Ego)¶
-
class
GameEgo¶ Defined in GameEgo.sc.
GameEgo is a game-specific subclass of
Ego. Here, you can put default answers for looking, talking and performing actions on yourself.
Properties¶
Inherited from Ego:
| Property | Description |
|---|---|
| x | |
| y | |
| z | |
| heading | |
| noun | |
| case | |
| modNum | |
| nsTop | |
| nsLeft | |
| nsBottom | |
| nsRight | |
| sightAngle | |
| actions | |
| onMeCheck | |
| state | |
| approachX | |
| approachY | |
| approachDist | |
| _approachVerbs | |
| yStep | |
| view | |
| loop | |
| cel | |
| priority | |
| underBits | |
| signal | |
| lsTop | |
| lsLeft | |
| lsBottom | |
| lsRight | |
| brTop | |
| brLeft | |
| brBottom | |
| brRight | |
| scaleSignal | |
| scaleX | |
| scaleY | |
| maxScale | |
| cycleSpeed | |
| script | |
| cycler | |
| timer | |
| detailLevel | |
| scaler | |
| illegalBits | |
| xLast | |
| yLast | |
| xStep | |
| origStep | |
| moveSpeed | |
| blocks | |
| baseSetter | |
| mover | |
| looper | |
| viewer | |
| avoider | |
| code | |
| edgeHit | |
| name |
