Message (Kernel)¶
Retrieves message resource information. Messages are what is spoken by in-game characters. See Message editor.
Important
SCI1.1 only.
-
Message
(msgGET moduleNumber noun verb condition sequence textBuffer)¶ Gets the text for the specified message resource, and returns the talker number.
Parameters: - moduleNumber (number) – The module number (room number).
- noun (number) – The message noun.
- verb (number) – The message verb.
- condition (number) – The message condition.
- sequence (number) – The message sequence number.
- textBuffer (string) – The buffer that receives the message text.
Returns: A talker number, or 0 if it failed.
Example:
(procedure (SomeFunc &tmp [buffer 100]) (Message msgGET 0 12 0 0 1 @buffer) ... )
-
Message
(msgNEXT textBuffer) Gets the text for the message resource that follows the one previously obtained by msgGET. The following message is the one with the same moduleNumber/noun/verb/condition tuple, but an incremented sequence number. If no such message exists, then the search continues at the message given by the last stack frame.
Parameters: textBuffer (string) – The buffer that receives the message text. Returns: A talker number, or 0 if it failed.
-
Message
(msgLAST_MESSAGE outBuffer) Gets the tuple of the last returned message. This consists of 5 16-bit values: moduleNumber, noun, verb, condition and sequence.
Parameters: outBuffer (heapPtr) – A buffer large enough to hold 12 bytes (2 for the null terminator) Example:
(procedure (SomeFunc &tmp buffer modNum noun verb condition case) (= buffer (Memory memALLOC_CRIT 12)) (Message msgLAST_MESSAGE buffer) (= modNum (WordAt buffer 0)) (= noun (WordAt buffer 1)) (= verb (WordAt buffer 2)) (= condition (WordAt buffer 3)) (= case (WordAt buffer 4)) (DoAudio audPLAY modNum noun verb condition case) )
-
Message
(msgSIZE moduleNumber noun verb condition sequence) Gets the size needed to store the message text (including terminating null).
Parameters: - moduleNumber (number) – The module number (room number).
- noun (number) – The message noun.
- verb (number) – The message verb.
- condition (number) – The message condition.
- sequence (number) – The message sequence number.
Returns: The size in bytes needed to store the message text.
Example:
(procedure (SomeFunc modNum noun verb condition seq &tmp theSize title) (= theSize (Message msgSIZE modNum noun verb condition seq)) (if (theSize) (= title (Memory memALLOC_CRIT theSize)) (Message msgGET modNum noun verb condition seq title) ) )
-
Message
(msgREF_NOUN moduleNumber noun verb condition sequence)
-
Message
(msgREF_VERB moduleNumber noun verb condition sequence)
-
Message
(msgREF_COND moduleNumber noun verb condition sequence)
-
Message
(msgPUSH)
-
Message
(msgPOP)