switch statementΒΆ
Use the switch statement to pass control to a case which matches the result of the switch_expression. If no case satisfies the condition, the default case is executed.
syntax:
(switch switch_expression
(case1
code_block_1
code_block_2
...
)
(case2
code_block_1
code_block_2
...
)
.
.
.
(else
code_block_1
code_block_2
...
)
)
Example using the switch statement - prints “01.....7....C........” to the screen:
(for ((= i 0)) (< i 20) ((++ i))
(switch i
(0
(Display "0" dsCOLOR clLIME)
)
(1
(Display "1" dsCOLOR clBLUE)
)
(7
(Display "7" dsCOLOR clYELLOW)
)
(12
(Display "C" dsCOLOR clCYAN)
)
(else
(Display "." dsCOLOR clWHITE)
)
)
)
Switch statements can also be evaluated as expressions:
; Set direction based on the key pressed.
(= direction
(switch (pEvent message?)
(KEY_W
UP
)
(KEY_S
DOWN
)
(KEY_D
RIGHT
)
(KEY_A
LEFT
)
(else
CENTER
)
)
)
See also: if statements, switchto statement, cond statements.