Main.sc

This is the main game script. It contains the main game class, all the global variables, and a number of useful procedures.

In addition to the above, it contains the icon instances for the icons in the control bar. It also contains the crucial default Messager and its findTalker method (used for mapping talker numbers to a Talker or Narrator instance).

Classes

SQ5 of Game

Global variables

:

Property Description
gEgo The object for the player’s ego.
gGame The game object.
gRoom The current room object.
global3 Unused
gQuitGame  
gCast  
gRegions The current regions.
gTimers The current timers.
gSounds The current sounds.
gInv The inventory.
gAddToPics  
gRoomNumber The current room number
gPreviousRoomNumber  
gNewRoomNumber  
gDebugOnNextRoom  
gScore The player’s current score.
gMaxScore The maximum score.
gTextCode  
gCuees  
gCursorNumber  
gNormalCursor  
gWaitCursor  
gFont Main font number.
gSmallFont Small font number.
gPEvent The current event.
gDialog The current Print dialog.
gBigFont Big font number.
gVersion  
gSaveDir  
gPicAngle  
gFeatures  
gUseSortedFeatures  
gPicNumber  
gDoMotionCue  
gWindow  
global39 Unused
global40 Unused
gOldPort  
gDebugFilename debug filename
gGameControls The main GameControls class.
gFeatureInit Code that initializes all features.
gDoVerbCode  
gApproachCode  
gEgoUseObstacles Default Motion type for ego (0: MoveTo, 1: PolyPath, ...)
gIconBar  
gPEventX Current event’s x value.
gPEventY Current event’s y value.
gOldKH  
gOldMH  
gOldDH  
gPseudoMouse  
gTheDoits  
gEatTheMice Number of ticks before we mouse
gUser  
gSyncBias Something to do with lip-sync.
gTheSync  
global83 Something to do with audio narration.
gFastCast  
gInputFont  
gTickOffset Something to do with time (ticks per frame?)
gGameTime  
gNarrator Default Narrator.
gMessageType Talker flags: 0x1 (text) and 0x2 (audio).
gMessager  
gPrints  
gWalkHandler  
gTextReadSpeed  
gAltPolyList  
gColorDepth  
gPolyphony  
gStopGroop  
global107  
gCurrentIcon  
gGUserCanControl  
gGUserCanInput  
gCheckedIcons  
gState  
gNewSpeakWindow  
gWindow2  
gDeathReason  
gMusic1  
gDongle This variable CAN’T MOVE
gMusic2  
gCurrentTalkerNumber  
gGEgoMoveSpeed  
gColorWindowForeground  
gColorWindowBackground  
gLowlightColor  
gDefaultEgoView The default view resource for the ego
gRegister  
gFlags Start of bit set. Room for 14 x 16 = 224 flags.
gEdgeDistance Margin around screen to make it easier to walk the ego to the edge.
gDebugOut