DebugRoomInit (DebugRoomInit.sc)

DebugRoomInit(roomNumber)

Modify this function to set up inventory items or flags as necessary.

Parameters:roomNumber (number) – The room that the game is starting in when being debugged.

Example:

(150 ; The room number
        ; The ego must have the thing if he's in this room.
        (gEgo set: INV_THETHING)
)

See also: Debugger