.. DebugRoomInit .. default - domain::js .. include:: /includes/standard.rst ================================ DebugRoomInit (DebugRoomInit.sc) ================================ .. function:: DebugRoomInit(roomNumber) Modify this function to set up inventory items or flags as necessary. :param number roomNumber: The room that the game is starting in when being debugged. Example:: (150 ; The room number ; The ego must have the thing if he's in this room. (gEgo set: INV_THETHING) ) See also: :doc:`/debugging`