.. Switch statement .. include:: /includes/standard.rst ================== Switch statement ================== Use the switch statement to pass control to a case which matches the result of the switch_expression. If no case satisfies the condition, the default case is executed. syntax:: (switch (switch_expression) (case (number) code_block_2 ) . . . (default code_block_3 ) ) Example using the switch statement - prints "01.....7....C........" to the screen:: (for (= i 0) (< i 20) (++i) (switch (i) (case 0 Display("0" dsCOLOR clLIME) ) (case 1 Display("1" dsCOLOR clBLUE) ) (case 7 Display("7" dsCOLOR clYELLOW) ) (case 12 Display("C" dsCOLOR clCYAN) ) (default Display("." dsCOLOR clWHITE) ) ) ) Switch statements can also be evaluated as expressions:: // Set direction based on the key pressed. (= direction (switch (pEvent:message)) (case KEY_W UP ) (case KEY_S DOWN ) (case KEY_D RIGHT ) (case KEY_A LEFT ) (default CENTER ) ) )