.. Tips .. include:: /includes/standard.rst ================ Handy tips ================ Pics ====== .. TIP:: In the Pic editor, you can change the loop and cel the fake ego by using the arrow keys. .. TIP:: In the Pic editor, hold SHIFT while drawing a line to snap it to vertical or horizontal. .. TIP:: In the Pic editor, you can rotate pasted vector commands by dragging the corners of the paste box. .. TIP:: In the Pic editor, use F2, F3 and F4 to quickly switch between screens. Views ======= .. TIP:: In the View editor, hold SHIFT while drawing shapes to make shape be centered. .. TIP:: In the View editor, hold SHIFT or CTRL when resizing the view in order to control how existing contents are resized. .. TIP:: From the View menu, you can export views as animated gifs. Views and Pics ======================= .. TIP:: Hold down the CTRL key and use the mouse wheel to zoom in and out in the view or pic editors. .. TIP:: In the View or Pic editor, press CTRL-C to copy the image to the clipboard. Scripts =========== .. TIP:: In the Script editor, the right-click menu offers options to insert classes or methods. .. TIP:: Open a header file directly from script by right-clicking on its text in the *include* directive. .. TIP:: Press CTRL-Q to comment or uncomment a block of code in Sierra Script. General ========= .. TIP:: From the messages menu, you can export a message resource as a text file to edit it in Excel or some other editor, and then re-import it. .. TIP:: You can quickly open |openexplorerwindow| an explorer window to your game's folder. .. TIP:: "Find in Files" (CTRL-SHIFT-F) will search message and text resources, not just code. .. TIP:: The Toolbox pane offers quick links to jump between Message, Script and Pic resources. .. TIP:: In the Palette editor, instead of left-clicking to select, and then pressing "Edit", you can just right-click on the color. .. TIP:: To reset |scicomp| settings to default, hold down SHIFT when starting |scicomp|. .. |openexplorerwindow| image:: /images/OpenExplorerWindow.png