.. Include .. include:: /includes/standard.rst ================ Include ================ |scicomp| allows the include keyword to be used to include header files (file suffix .sh). Header files can contain define keywords, and other *include* keywords. An example header file:: /************************************************************************* * Example Header ************************************************************************/ /************************************************************************/ (define rsVIEW $80) (define rsPIC $81) (define rsSCRIPT $82) (define rsTEXT $83) (define rsSOUND $84) (define rsMEMORY $85) (define rsVOCAB $86) (define rsFONT $87) (define rsCURSOR $88) (define rsPATCH $89) /************************************************************************/ Including it:: (include "myheader.sh") Message files and polygon files ================================== In the SCI1.1 template game, message files (\*.shm) and polygon files (\*.shp) can also be included:: (include "110.shp") (include "110.shm") In this case, support for defining local variables in include files was added. This is needed for polygon definitions:: // 110.shp -- Produced by SCI Companion // This file should only be edited with the SCI Companion polygon editor (local P_Default110[11] = (1 PContainedAccess 4 319 189 319 50 0 50 0 189 ) ) At compile time, a script that includes *.sh* files that have local variables defined in them will have those local variables added to the script.