.. Wait .. default - domain::js .. include:: /includes/standard.rst ============= Wait (Kernel) ============= .. function:: Wait(ticks) This waits (halts the game) for the specified number of ticks. Since the interpreter is on 60Hz beats, a Wait(60) is equivalent to one second. It returns the time passed between the end of the last Wait() call, and the current one. :param number ticks: The number of ticks to wait. Example:: (Wait 120) ; Waits for two seconds See also: :func:`GetTime`.