.. Switchto statement .. include:: /includes/standard.rst ==================== switchto statement ==================== The **switchto** statement is similar to the :doc:`switch`, except that the case values are implied. This is useful if you're frequently inserting and removing cases from a changeState method, since you won't need to update the case values. syntax:: (switchto switch_expression ( code_block_1 code_block_2 ... ) ( code_block_1 code_block_2 ... ) . . . ( code_block_1 code_block_2 ... ) ) Example using the switchto statement:: (switchto state ( (= seconds 2) ; Wait two seconds ) ( (client setMotion: MoveTo 100 120 self) ; Move to (100, 120) then go to next state ) ( (drumRoll play:) ; play the drum rool (= seconds 3) ) ( (drumRool stop:) ; and stop after three seconds. ) ) See also: :doc:`if`, :doc:`switch`, :doc:`cond`.