.. Class header .. include:: /includes/standard.rst ================================ Accessing an object's header ================================ To access an object's header, you can use the object specific keywords. These are read only and should not be changed. They are as follows: objectFunctionArea Contains the address of the object's function area, containing offsets to the object's methods. objectInfo A number containing the object's info. If this is $8000, then the object is a class. Otherwise, it's an instance. objectLocal Contains a pointer to the object's property variables. objectName Contains a pointer to the object's name string. objectSize A number containing the size of the object structure. objectSpecies A pointer to the object in memory. objectSuperclass A pointer the the object's superclass in memory. objectTotalProperties A number containing the object's total number of properties. objectType The object's type. 1 if it's an instance, 6 if it's a class. Examples:: (Printf "This object: %s is %d bytes large, has %d properties and $%04x as it's -info-." objectName objectSize objectTotalProperties objectInfo) (Printf "%s\n"+ "object at $%04x of $%04x\n"+ "Methods at: $%04x\n"+ "-info-: $%04x\n"+ "Properties at: $%04x\n"+ "Size: %d bytes\n"+ "Total Properties: %d\n"+ "Segment Type: %x\n" objectName objectSpecies objectSuperclass objectFunctionArea objectInfo objectLocal objectSize objectTotalProperties objectType )