.. Door .. default - domain::js .. include:: /includes/standard.rst ======================= Door (of :class:`Prop`) ======================= .. class:: Door Defined in Door.sc. Door offers support for automatically managing the open and close state of the door, and optionally offering access to another room. Example definition:: (instance frontDoor of Door (properties x 39 y 167 noun N_FRONTDOOR approachX 36 approachY 175 view 210 entranceTo 230 moveToX 22 moveToY 169 enterType 0 exitType 0 ) ) .. blockdiag:: :alt: class diagram :width: 600 diagram { default_fontsize = 16 orientation = portrait; Feature -> View View -> Prop Prop -> Narrator Prop -> Actor Prop -> Door Actor -> Ego Ego -> GameEgo Narrator -> Talker Narrator -> ChoiceNarrator Talker -> PriorityTalker Talker -> ChoiceTalker Door [color=greenyellow] } Properties ========== Inherited from :class:`Prop`: ============== =========== Property Description ============== =========== x y z heading noun modNum nsTop nsLeft nsBottom nsRight sightAngle actions onMeCheck state approachX approachY approachDist _approachVerbs yStep view loop cel priority underBits signal lsTop lsLeft lsBottom lsRight brTop brLeft brBottom brRight scaleSignal scaleX scaleY maxScale cycleSpeed script cycler timer detailLevel scaler case name ============== =========== Defined in Door: =========== ================================================================ Property Description =========== ================================================================ entranceTo Entrance to which room? locked Is the door locked? lockedCase The message condition to use when displaying a "locked" message. openSnd Open sound number. closeSnd Close sound number. openVerb The verb to use for opening and closing the door. listenVerb The verb to use for listening. doubleDoor forceOpen forceClose caller moveToX moveToY enterType exitType closeScript openScript doorPoly polyAdjust Amount to inflate base rect when creating a polygon. =========== ================================================================ Methods ========== .. function:: init() :noindex: .. function:: dispose() :noindex: .. function:: doVerb(theVerb) :noindex: .. function:: cue() :noindex: .. function:: open() :noindex: Opens the door if it's not locked. .. function:: close() :noindex: Closes the door. .. function:: listen() :noindex: Override this method in your door instance to provide logic for listening. .. function:: createPoly([polyPoints]) :noindex: Adds a :class:`Polygon` for the door to the gAltPolyList. :param number polyPoints: A list of points for the polygon. If none are provided, the Door's base rect is used.