.. DialogEditor .. default - domain::js .. include:: /includes/standard.rst =============================== DialogEditor (of :class:`List`) =============================== .. class:: DialogEditor Defined in DialogEdit.sc. Invokes the in-game Dialog Editor. This can be considered debug functionality, and is not essential to the template game. Example usage:: (DialogEditor:doit()) Properties ========== Inherited from :class:`List`: ======== =========== Property Description ======== =========== elements size name ======== =========== Defined in DialogEditor: ======== =========== Property Description ======== =========== state curItem curMenu ======== =========== Methods ========== .. function:: init() :noindex: .. function:: doit() :noindex: .. function:: dispose() :noindex: .. function:: handleEvent(pEvent) :noindex: .. function:: delItem() :noindex: .. function:: exit() :noindex: .. function:: writeFile(param1) :noindex: .. function:: changeState(newState) :noindex: